The Sea is Full of Stars wos-6 Read online




  The Sea is Full of Stars

  ( Well of Souls - 6 )

  Jack L. Chalker

  Three star travelers—Ming, Ari, and Angel—become enmeshed in a vicious blood-feud between an evil genius and Jeremiah Wong Kincaid, the man who has vowed to destroy him.

  The Sea is Full of Stars

  by Jack L. Chalker

  This has to be for Marg and Joe Brazil and their son, Nathan, who didn’t know about me until after they named him, but who prove that all those folks who said years ago that “Nathan Brazil” was such an implausible name.

  Now we know that Nathan Brazil is a Canadian. That’s a fact. A Canadian fact.

  Sorry Nathan’s not in the book, but…

  Now, then, any Mavra Changs out there?

  Foreword: Slightly Different

  In 1976, I wrote a book called Midnight at the Well of Souls, (which Del Rey books published in mass market paperback.) The book seems to have struck a near universal chord; it has sold an incredible number of copies in North America and continues to do so; it was a Penguin book in the U.K. and Commonwealth, and it has since been sold to twenty-seven nations and has appeared in German, Hebrew, Italian, Russian—well, lots of languages.

  Being poor and just starting out in the business, I was suddenly faced with my second novel being a kind of bestseller for the new line, and thus I was urged to do a sequel. I hadn’t really thought about it, but they were offering a lot of money for me at the time (about the equivalent of what I’m being paid for a small nation reprint these days, but I was poor then), and I had a vast canvas and I was also able to write and sell other books, including nonseries ones, so I proceeded, introducing Mavra Chang and creating what became a five book saga. Then I stopped, and did other things, and had no plans to return in spite of entreaties by readers and publisher alike to do so.

  Then, ten years later, I got an offer I couldn’t refuse at a time when I was riding high, and I discovered that it was kind of fun to revisit after all that time. Thus the three volume Watchers at the Well set arrived, and was very well received, including by a lot of folks who never even suspected that prior books existed.

  When I went back to the Well, so to speak, I wanted to do something different. For one thing, I wanted to visit some of the underwater hexes. I also wanted to return to the Northern Hemisphere with its bizarrely different creations.

  Unfortunately, the plot and the requirements that my two principal characters remain “human” really killed the deal. To divert them would be to lengthen an already long book.

  If I were to do that, then I’d have to create a book that had no previous characters in it and was not, strictly speaking, directly part of the Canon.

  Nathan and Mavra are not here. Do not look for them. They are not hiding, they will not show up in the end. In fact, much of the book takes place to the east of the eastern edge of that skimpy map, which, as anyone who noted that there are 1560 hexes on the Well World knows, shows barely a quarter of the surface of the Well World. Our creatures are new, our landscapes are new, and our characters are new. The Well, of course, remains.

  Originally I was going to do two different books, which gave me the idea to call the set Tales of the Well World. It didn’t work out that way, and wound up being a two volume saga on its own. It is not really about the Well World, although it’s kind of fun to imagine what the Well might make you. It’s about Something Else, as you will discover.

  This book will take you first to a whole new interstellar civilization, and from that point to the Well, but, again, with things going very wrong. Why aren’t Nathan and Mavra called? Well, you decide for now. Maybe I’ll tell you before this two-book, rather different adventure is done.

  These are the last two Well World books for which I have any sort of notes or outline, so it is hard to say if this is the last or the latest Well World saga. You, to a large extent, will determine the answer, although I have other work to do. This one came out darker but more interesting than any of the others, and I’m content with it. I hope you will like it, too.

  In the meantime, visit me anytime at http://people. delphi.com/jchalker/, and check on the sometimes active Well World newsgroup alt.fan.nathan.brazil.

  Jack L. Chalker Uniontown, Maryland U.S.A.

  November 18, 1996

  Asswam Junction, Near the Crab Nebula

  Monsters are not always so easy to spot, and when they walk among you they often do so with a smile, and when they become what they are underneath the glare, you don’t really know what’s happened. And when a monster has friends and followers and sometimes even worshipers, it can become far more than a single dark blot of evil on the fabric of time; then it has the capacity to suddenly rear off and carry even the most innocent straight to Hell, or to do even worse and take your own existence and extend Hell to that as well. This is a story of monsters and maidens and the walking dead. The fact that it begins on a starship only drives home the point…

  He had the smell of death and the look of the grave in him. Everyone could sense it, almost as if he were somehow broadcasting the cold chill that those of any race who encountered him instantly felt.

  He’d been handsome once, but long ago. Now his face was badly weathered, wrinkled, and pockmarked, and there was a scar on one cheek that didn’t look to be the result of a slip in some friendly fencing match. His eyes were deep, sunken, cold, and empty, his hair thick but silver, worn long and looking something like a mane.

  It was eerie when he walked past the small group of passengers in the waiting lounge; they were of perhaps a half-dozen races, some inscrutable to others and tending to hold far different views of the universe and all that was in it, yet when he passed, every one of them reacted, some turning to look, some turning away, and some edging back as if the mere touch of his garment would bring instant death.

  A Rithian watched him walk down the hall toward the vendor hall, its snakelike head and burning orange eyes almost hypnotized by the figure now going farther away. “I had not believed that he could draw so much more of the nether regions than he already had long ago,” it muttered, almost to itself.

  The Terran woman shook off a final chill, turned and looked at the creature who’d made the comment. “You know him?” she asked.

  “I knew him,” the Rithian answered, finally bringing its face back down to normal by distending its long serpentine neck and looking over at the woman instead. “At least, I have seen him before, long ago, and I know who he is. I am surprised that you do not, he being of your kind. He is certainly a legend, and, someday, he will be a part of your mythology I suspect. I hope he is not on our liner.”

  She shook her head, trying to get a grip on herself. “I—I don’t think I ever felt anyone so—so evil.” She actually started to say “inhuman” but realized how inappropriate that would be in present company.

  “Evil? Perhaps. It is impossible to know what he has become inside, and to what he’s sold his soul. But he is not precisely evil. In fact, he seeks an evil, and until he finds it and faces it and either kills it or it kills him, he cannot rest or ever find peace. He is Jeremiah Wong Kincaid. Does that name mean nothing to you?”

  She thought hard. “Should it?”

  “Then what about the scouring of Magan Triune?”

  It was history to her, ancient history from the time of her parents at least, and thus the kind of thing you didn’t tend to dwell on later in life unless you liked to wallow in the sick and violent history of humanity. She only vaguely recalled it even now. “Something about igniting the atmosphere of a planet, wasn’t it? So long ago…”

  “The atmosphere of a planet with six billion souls upon it, yes. Six billion souls who had b
een infected with a most horrible parasite by a megalomaniac would-be conqueror of the Realm, Josich the Emperor Hadun. A Ghoma, you might recall. A creature of the water, really. He’d found a way, the only known way, to conquer whole worlds composed of various races alien to him, and to even control environments he could not himself exist in without an environment suit.

  Tiny little quasiorganic machines, like viruses, transmitted like viruses as well, who could remake and tailor themselves for any bioorganism, any place, anywhere, and turn whole populations into slaves. There was no way to cure them; the things were more communicable than air and water. Isolate them, and they killed the hosts, horribly. Let them go, and a whole planet would be devoted to infecting everyone and everything else. It was the greatest horror our common histories ever produced.”

  She shivered, remembering now why she’d not liked that kind of history. “And this Kincaid—he was a part of this?”

  “A liner was intercepted and boarded. Everyone on it was infected. It was only because of security systems that it only reached Magan Thune before being discovered and dealt with. There are such horrible distances in space for even messages and warnings to cover, and you cannot station naval ships with great firepower at every one. We—all our races—breed a bit too much for that. Kincaid was commander of a small frigate, an escort naval vessel used in frontier areas. He’d come to the sector to meet his mate and children, and have some leave on some resort world. He wasn’t supposed to come to Magan Thune at all, but went to check when the liner was late making its next port of call.”

  She was suddenly appalled. “He was the one who ignited the atmosphere?”

  “No. He was spared that. Much too junior for such a thing. That took a task force. All he could do, upon discovering what was taking place, was to deal with any spacefaring craft, to ensure none got away. That, of course, included the liner…”

  She sat down, not wanting to think about it anymore but forced to do so anyway by the sheer magnitude of the tragedy the Rithian was relating and the knowledge that it was true.

  He’d had to wipe out his whole family. Almost certainly he’d done more than give the order. He would have been human; he couldn’t have allowed anyone else to do it for him while he watched.

  “Only months after, they figured out how it all worked,” the Rithian continued. “They discovered the shifting band of frequencies by which the things communicated with each other, with others in other bodies, and with the command. Block them, work out the basics of what had to be a fairly simple code to be so universal and require so little bandwidth, and then order them to turn themselves off after restoring normalcy to their hosts. There were recriminations, trials, insistence on affixing blame. Nobody blows up a liner, let alone a planet, without the highest orders, but the public wanted heads. They second-guessed from screeching journalism, demanded to know why containment wasn’t an option, and so on. Never mind that one major industry of Magan Thune was the construction of deep space engines. That’s why the Conqueror had wanted it. And a hundred planets within days of there with possibly half a trillion souls.”

  She tried to put the vision out of her mind. Thank God she never had to make those kind of choices! “And he’s been like that ever since?”

  “That and more.”

  “I’m not sure I wouldn’t have killed myself after that,” she mused.

  “He might have,” the Rithian responded, “and some say he all but did anyway. You saw him, felt him, as did I, and I do not believe we have a great deal physiologically in common, and perhaps culturally even less. There are things that are universal. But he will not die. He will not permit himself to die. I believe he has been through a rejuve or two. He has unfinished business. He cannot leave until it is completed.”

  “Huh? What—What kind of business could he still have?”

  “They never caught Josich the Emperor Hadun, you know. He is deposed for a great amount of time, and some say he is dead, although if Kincaid is not dead, then neither is Josich. One will not go without the other. Many say instead that Josich has become the emperor of the criminal underground, and that he is the source of much of the evil on countless worlds even now. Sixty years and Kincaid still hunts. That is why I hope he is not going on the same ship as we. If Kincaid could but guarantee the death of Josich, he would willingly take all of us with him. I would prefer he walk a different path than myself.”

  But Kincaid was already returning to the departure lounge, and it was clear this was going to be an interesting trip.

  * * *

  The tale of the haunted man involved what the Rithian had called a “liner,” but even in those days that designation was for the rich and powerful only. Transport, then and now, was more complex than that for most travelers, and even now it was someone very rare who’d been off his or her own native world, and even fewer who had ever left their solar system. Travel was expensive, often long, and, in most people’s cases, unnecessary. And with more than forty races in the Realm and perhaps two dozen others that interacted with it, it wasn’t all that easy to support them in ecofriendly quarters for the weeks or months a trip might involve. Even with such as the Rithians and Terrans, who comfortably breathed each other’s air and could in fact eat each other’s foods, there were sufficient dramatic differences in their physical requirements to make things very complex.

  The money in deep space travel was where it had been in ocean travel and river travel and rail travel in ancient times. The money was in freight. The money was always in freight. That was why ships that went between the stars resembled less the fabled passenger liners of oceanic days than trains, with powerful engine modules and an elaborate bridge that could oversee the largely automated operation, and then, forward of this, were coupled the mods of freight and then the passenger modules designed for various life-form requirements. Robotics and a central life-support computer catered to them; for a considerable fee one could have a real live concierge assigned, but this was mostly for status.

  The larger races, the ones that, in the Rithian’s terms, bred fastest, almost always would have an entire dedicated module for their comfort, often with amenities and social interaction between passengers. Some were split modules, with common lounges and services, for those like the Terrans and Rithians, who could be comfortable together and didn’t have a long history of mistrust. Those who traveled pretty much alone, the one-of-a-kinds and small groups who also had special needs, had it worst of all. They were pretty well confined to their cabins, isolated save for the computer and communications links.

  The ships never came to a planet. They would dock in orbit around the various worlds, and then the modules due for unloading, freight and people, would be separated and mated to specific offloading ports. Automated ferries would take the people from the floating spaceports down to various destinations on the planet below; tugs would remove the specialized containers from the modules of freight, where customs would inspect them and approve them, and then they would be taken down to where they were needed and replaced with ones from the planet’s surface.

  Some spaceports weren’t around planets at all, and were in fact in deep space, floating artificial worlds, sometimes many kilometers in size, composed of similar customized modules around a central core. These were transfer points, the equivalent of the old railroad junctions and yards, where passengers would “change trains,” as it were, and freight would be redirected. These had their own centralized governing authorities, their own offices, shops, stores, hotel accommodations for all known races, emergency hospital services for all of those races as well, and much more.

  The one they were now on was called Asswam Junction. It wasn’t as huge as some of the others, being a bit off the busiest shipping lanes, but it was plenty big enough, with all the services and amenities. Many in the passenger lounge had been there for days or even weeks, waiting for their connections, which might well only take them to another junction.

  There were perhaps twenty in the de
parture lounge, of which a dozen were Terrans. This was basically a transfer point along the Terran Arm of the Milky Way, and it was only natural that they would be the majority. Another four were Rithians, who inhabited the same region; three were Mallegestors, a mottled, tan-and-white elephantine race with enormously thick skin and a series of mean looking horns, who, nonetheless, also could share the same atmosphere and general requirements of Terrans and Rithians; and one was Geldorian, a small, lithe, furry weasel-like race, that looked more like an escapee from a pet store than a sentient being, save for the fact that it tended to smoke some odd substance in what seemed to be an oversized calabash pipe, and had a bulky purse over one shoulder.

  Neither the Mallegestors nor the Geldorian were anything like local; how they’d wound up over in this sector of space only they could know. Still, a single module with common areas would do for all of them.

  Below, at other gates, there could be others boarding this liner as well, and they might not ever know it. At least a dozen races within the region were water breathers, and several more breathed really unpleasant stuff like methane. They might well travel the same way on the same composite ship, but they were not the sort of folks you’d ever actually meet, or, in some cases, want to meet.

  There was a Terran purser at the gate with maps and instructions. The gate could have been automated, of course, and in most cases was, but it had been found over long experience that when boarding and getting off, people wanted somebody to ask questions of and talk to someone who had some expertise and authority, even if it wasn’t really necessary.

  The purser, in fact, was really nothing more than a gate attendant. He would not even be going along with them, and would probably do this two or three times during the day for different departures.